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Tillbaka
Bokhyllan
Fundamentals of
Game Design
21st Century
Game Design
Introduction to
Game Development
Software Engineering
and Computer Games
Computer Games
Game Cultures
Play Money
The Video Games
Guide
Game Creation
and Careers
Game Architecture
and Design
on Game Design
Chris Crawford
on Game Design
Andrew Rollings
and Ernest Adams
Teaching Videogames
Gameplay and Design
100 Videogames
The A-Z of Cool
Computer Games
Half-real
Masters of Doom
Play Between Worlds
Rules of Play
Game Design Fundamentals
Digital Retro
Stan Veit's History of
the Personal Computer
Cybertext
Zap!
The Rise and Fall of Atari
Gamers
More than a Game
the Computer game as...
First Person
Trigger Happy
Videogames and the ...
Supercade
The Medium of the
Video Game
Videogames
The Video Game
Theory Reader
High Score
Digital Play
Ultimate History
Backroom Boys
Game On
Extra Life
Power Up
Arcade Fever